public interface StringsID
{
   public static final int nStrID_StrCount = 54;

   public static final int nStrID_NewGame = 0;
   public static final int nStrID_SelectLevel = 1;
   public static final int nStrID_HighScores = 2;
   public static final int nStrID_Settings = 3;
   public static final int nStrID_HowToPlay = 4;
   public static final int nStrID_Help = 5;
   public static final int nStrID_Controls = 6;
   public static final int nStrID_About = 7;
   public static final int nStrID_Quit = 8;
   public static final int nStrID_SndOn = 9;
   public static final int nStrID_SndOff = 10;
   public static final int nStrID_Resume = 11;
   public static final int nStrID_QuitLevel = 12;
   public static final int nStrID_QuitGame = 13;
   public static final int nStrID_Select = 14;
   public static final int nStrID_Back = 15;
   public static final int nStrID_Clear = 16;
   public static final int nStrID_EditName = 17;
   public static final int nStrID_YourName = 18;
   public static final int nStrID_Level = 19;
   public static final int nStrID_LevComplete = 20;
   public static final int nStrID_TimeOver = 21;
   public static final int nStrID_Yes = 22;
   public static final int nStrID_No = 23;
   public static final int nStrID_EnableSound = 24;
   public static final int nStrID_YouMustEnterName = 25;
   public static final int nStrID_UploadScore = 26;
   public static final int nStrID_ConnectionLost = 27;
   public static final int nStrID_Loading = 28;
   public static final int nStrID_Ok = 29;
   public static final int nStrID_HelpText = 30;
   public static final int nStrID_ControlsText = 31;
   public static final int nStrID_AboutText = 32;
   public static final int nStrID_FinalText = 33;
   public static final int nStrID_CannonStart = 34;
   public static final int nStrID_CannonPower = 35;
   public static final int nStrID_CannonIn = 36;
   public static final int nStrID_CannonMove = 37;
   public static final int nStrID_CannonAiming = 38;
   public static final int nStrID_CannonFire = 39;
   public static final int nStrID_CannonOut = 40;
   public static final int nStrID_Pause = 41;
   public static final int nStrID_Volume = 42;
   public static final int nStrID_GetReady = 43;
   public static final int nStrID_GameTipsOn = 44;
   public static final int nStrID_TipLevel = 45;
   public static final int nStrID_TipSpring = 46;
   public static final int nStrID_TipFirewall = 47;
   public static final int nStrID_TipDynamite = 48;
   public static final int nStrID_TipPickaxe = 49;
   public static final int nStrID_TipCrashingPlatform = 50;
   public static final int nStrID_TipTeleport = 51;
   public static final int nStrID_GameTipsOff = 52;
   public static final int nStrID_GameOver = 53;
}